P+ - Meta Knight - Subroutine - 0xf968

  1. loop Infinite times:
    1. if ((InternalConstantInt(VerticalCharacterVelocity) GreaterThan scalar(0)))
      1. FloatVariableSet { variable: LongtermAccessFloat(CurryAngle1), value: InternalConstantInt(HorizontalCharacterVelocity) }
      2. FloatVariableMultiply { variable: LongtermAccessFloat(CurryAngle1), value: -0.0825 }
      3. AddVelocity { x_vel: Variable(LongtermAccessFloat(CurryAngle1)), y_vel: Constant(0.0) }
    2. SyncWait(1.0)